MetaHuman Creator Available Here
MetaHuman Creator is a digital character creation tool utilizing Unreal Engine.
While at Epic Games, I was a Production Coordinator on the MetaHuman team. My responsibilities included asset management, outsourcing coordination, character updates, marketing spotlights, and modular pipeline updates.
Lead production on digital preset character updates with a team of 6 international artists for version releases
Managed relations, contracts, and deliveries for 3 vendors across the team through performance metrics and project management KPIs
Proposed and implemented team-wide documentation strategies
Kickstarted features for MetaHuman Creator to improve overall fidelity
Produced 2 marketing initiatives across the MetaHuman team and marketing team at Epic
Coordinated with legal team for all art and contract approvals
Blue Dot Spotlight - Produced with Marketing Team