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Unreal Engine

I wanted to focus my time on learning Unreal and experimenting with using the engine to create and render scenes. I’ve only used Unreal sparingly, so this was a great time to get more comfortable with the engine.

Besides following along with Unreal learning, I decided to create a scene utilizing some of the skills I learned so far, including sculpting the landscape and foliage. Assets are from the Unreal Marketplace

First iteration of landscape creation


Second iteration of landscape with new foliage and graveyard assets


Final iteration of landscape with different lighting and controlled atmospheric fog

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