Unreal Engine

I wanted to focus my time on learning Unreal and experimenting with using the engine to create and render scenes. I’ve only used Unreal sparingly, so this was a great time to get more comfortable with the engine.

Besides following along with Unreal learning, I decided to create a scene utilizing some of the skills I learned so far, including sculpting the landscape and foliage. Assets are from the Unreal Marketplace

First iteration of landscape creation

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Second iteration of landscape with new foliage and graveyard assets

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Final iteration of landscape with different lighting and controlled atmospheric fog